C

Caroline Houriet

Projector·4/6
June 17, 1995· 19:55:00Calais, Francehigh confidence
Design
☉36.6
Crisis
⨁6.6
Friction
☊28.5
The Game Player
☋27.5
Caring
☽32.6
Continuity
☿37.1
Friendship
♀49.1
Rejection
♂7.1℞
Role of the Self
♃5.4
Fixed Rhythms
♄63.6
Doubt
♅60.4
Acceptance
♆61.5
Mystery
♇34.1▽℞
Might
Personality
☉12.4
Caution
⨁11.4
Ideas
☊28.3
The Game Player
☋27.3
Caring
☽30.6▽
Recognition of Feelings
☿16.5
Skills
♀16.4
Skills
♂40.6
Aloneness
♃9.3℞
Focus
♄36.2
Crisis
♅60.4℞
Acceptance
♆61.5℞
Mystery
♇14.5℞
Power Skills

Chart Overview

Type
Projector
Profile
4/6
Authority
Emotional
Strategy
Wait for the Invitation
Definition
Single
Signature
Success
Not-Self Theme
Bitterness
Evolutionary TypeTHD exclusive
Oracle
Receptive Body · Active Mind

Designed to see what others miss. The body receives sensory data while the mind actively processes patterns — a natural source of insight and foresight.

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