Design
Nourishment☉27.6
The Game Player⨁28.6
Depth☊48.4
Hunter/Huntress☋21.4
Mystery☽61.1
Hunter/Huntress☿21.2
Change♀35.6
The Provocateur♂39.1△
Power Skills♃14.6℞
Aliveness♄58.4℞
Privacy♅33.5
The Game Player♆28.4℞
Sexuality♇59.2▽℞
Personality
31.4☉Leading
△41.4⨁Contraction
18.3☊Correction
17.3☋Following
8.1☽Contribution
℞7.5☿The Army
64.3♀Confusion
59.6♂Sexuality
▽43.4♃Insight
℞10.4♄Treading
7.3♅The Army
28.3♆The Game Player
59.4♇Sexuality
Design
☉27.6
Nourishment⨁28.6
The Game Player☊48.4
Depth☋21.4
Hunter/Huntress☽61.1
Mystery☿21.2
Hunter/Huntress♀35.6
Change♂39.1△
The Provocateur♃14.6℞
Power Skills♄58.4℞
Aliveness♅33.5
Privacy♆28.4℞
The Game Player♇59.2▽℞
SexualityPersonality
☉31.4
Leading⨁41.4△
Contraction☊18.3
Correction☋17.3
Following☽8.1
Contribution☿7.5℞
The Army♀64.3
Confusion♂59.6
Sexuality♃43.4▽
Insight♄10.4℞
Treading♅7.3
The Army♆28.3
The Game Player♇59.4
SexualityChart Overview
Type
Projector
Profile
4/6
Authority
Splenic
Strategy
Wait for the Invitation
Definition
Split
Signature
Success
Not-Self Theme
Bitterness
✦ Evolutionary Type
Catalyst
Active Body · Active Mind
Designed to initiate change through direct engagement. The body is built to act and the mind to strategize — a natural force for transformation.
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Image from Wikipedia