Design
The Game Player☉28.4
Nourishment⨁27.4
Power Skills☊14.2
Contribution☋8.2
Hunter/Huntress☽21.6
Power Skills☿14.5
Determination of Self♀46.2
Waiting♂5.4
Change♃35.5▽℞
The Game Player♄28.1
Following♅17.2℞
Spirit♆55.1℞
Aliveness♇58.4△
Personality
41.2☉Contraction
31.2⨁Leading
43.6☊Insight
23.6☋Assimilation
△35.4☽Change
41.5☿Contraction
▽54.3♀Ambition
▽49.4♂Rejection
℞16.1♃Skills
44.4♄Alertness
17.2♅Following
55.2♆Spirit
38.1♇The Fighter
Design
☉28.4
The Game Player⨁27.4
Nourishment☊14.2
Power Skills☋8.2
Contribution☽21.6
Hunter/Huntress☿14.5
Power Skills♀46.2
Determination of Self♂5.4
Waiting♃35.5▽℞
Change♄28.1
The Game Player♅17.2℞
Following♆55.1℞
Spirit♇58.4△
AlivenessPersonality
☉41.2
Contraction⨁31.2
Leading☊43.6
Insight☋23.6
Assimilation☽35.4△
Change☿41.5
Contraction♀54.3▽
Ambition♂49.4▽
Rejection♃16.1℞
Skills♄44.4
Alertness♅17.2
Following♆55.2
Spirit♇38.1
The FighterChart Overview
Type
Projector
Profile
2/4
Authority
Splenic
Strategy
Wait for the Invitation
Definition
Split
Signature
Success
Not-Self Theme
Bitterness
✦ Evolutionary Type
Catalyst
Active Body · Active Mind
Designed to initiate change through direct engagement. The body is built to act and the mind to strategize — a natural force for transformation.
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Image from Wikipedia