M

Marius Berliet

Projector·6/2
January 21, 1866· 11:00:00Lyon, Francehigh confidence
business
Wikipedia
Design
☉28.2△
The Game Player
⨁27.2
Caring
☊32.1
Continuity
☋42.1
Growth
☽61.1
Mystery
☿28.5
The Game Player
♀18.1
Correction
♂44.1
Alertness
♃11.4
Ideas
♄28.2
The Game Player
♅15.6℞
Extremes
♆17.5℞
Opinions
♇2.1℞
Direction of Self
Personality
☉60.6
Acceptance
⨁56.6
Stimulation
☊48.6
Depth
☋21.6
Hunter/Huntress
☽25.2
Spirit of Self
☿58.6▽
Aliveness
♀61.3
Mystery
♂38.2
Fighter
♃54.1
Ambition
♄44.5
Alertness
♅15.3℞
Extremes
♆17.5
Opinions
♇24.5℞
Rationalizing

Chart Overview

Type
Projector
Profile
6/2
Authority
Splenic
Strategy
Wait for the Invitation
Definition
Split
Signature
Success
Not-Self Theme
Bitterness
Evolutionary TypeTHD exclusive
Oracle
Receptive Body · Active Mind

Designed to see what others miss. The body receives sensory data while the mind actively processes patterns — a natural source of insight and foresight.

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