Design
Nourishment☉27.1△
The Game Player⨁28.1
Privacy☊33.3
Wanting☋19.3
Nourishment☽27.5
Growth☿42.5℞
Nourishment♀27.1
The Gatherer♂45.3▽
Mystery♃61.2
Alertness♄44.5℞
Crisis♅36.2
Youthful Folly♆4.1℞
The Provocateur♇39.3
Personality
56.5☉Stimulation
60.5⨁Acceptance
31.3☊Leading
41.3☋Contraction
59.6☽Sexuality
29.4☿Saying Yes
29.1♀Saying Yes
7.5♂The Army
℞54.1♃Ambition
44.1♄Alertness
℞36.3♅Crisis
4.3♆Youthful Folly
39.5♇The Provocateur
Design
☉27.1△
Nourishment⨁28.1
The Game Player☊33.3
Privacy☋19.3
Wanting☽27.5
Nourishment☿42.5℞
Growth♀27.1
Nourishment♂45.3▽
The Gatherer♃61.2
Mystery♄44.5℞
Alertness♅36.2
Crisis♆4.1℞
Youthful Folly♇39.3
The ProvocateurPersonality
☉56.5
Stimulation⨁60.5
Acceptance☊31.3
Leading☋41.3
Contraction☽59.6
Sexuality☿29.4
Saying Yes♀29.1
Saying Yes♂7.5
The Army♃54.1℞
Ambition♄44.1
Alertness♅36.3℞
Crisis♆4.3
Youthful Folly♇39.5
The ProvocateurChart Overview
Type
Projector
Profile
5/1
Authority
Self-Projected
Strategy
Wait for the Invitation
Definition
Single
Signature
Success
Not-Self Theme
Bitterness
✦ Evolutionary Type
Guardian
Active Body · Receptive Mind
Designed to protect and sustain through embodied wisdom. The body moves to act while the mind absorbs the bigger picture — a natural steward of what matters.
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Image from Wikipedia