A
André Fleury
Projector·6/2
July 25, 1903· 05:00:00Neuilly sur Seine, Francehigh confidence
entertain/music
WikipediaDesign
Caring☉27.2
The Game Player⨁28.2
Intuition☊57.1
Shock☋51.1
Crisis☽36.2▽
Direction of Self☿2.3
Skills♀16.2
Determination of Self♂46.1℞
Doubt♃63.4
Wanting♄19.2
Ideas♅11.3℞
Extremes♆15.4
Gatherer♇45.2
Personality
△56.6☉Stimulation
60.6⨁Acceptance
18.6☊Correction
17.6☋Opinions
33.4☽Privacy
▽56.4☿Stimulation
△64.5♀Confusion
32.3♂Continuity
▽℞36.1♃Crisis
℞41.5♄Contraction
℞26.6♅The Egoist
52.1♆Inaction
45.4♇Gatherer
Design
☉27.2
Caring⨁28.2
The Game Player☊57.1
Intuition☋51.1
Shock☽36.2▽
Crisis☿2.3
Direction of Self♀16.2
Skills♂46.1℞
Determination of Self♃63.4
Doubt♄19.2
Wanting♅11.3℞
Ideas♆15.4
Extremes♇45.2
GathererPersonality
☉56.6△
Stimulation⨁60.6
Acceptance☊18.6
Correction☋17.6
Opinions☽33.4
Privacy☿56.4▽
Stimulation♀64.5△
Confusion♂32.3
Continuity♃36.1▽℞
Crisis♄41.5℞
Contraction♅26.6℞
The Egoist♆52.1
Inaction♇45.4
GathererChart Overview
Type
Projector
Profile
6/2
Authority
Environmental (Outer Authority)
Strategy
Wait for the Invitation
Definition
Single
Signature
Success
Not-Self Theme
Bitterness
Evolutionary TypeTHD exclusive
Oracle
Receptive Body · Active Mind
Designed to see what others miss. The body receives sensory data while the mind actively processes patterns — a natural source of insight and foresight.
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