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Alexandre Malsch

Generator·2/4
May 11, 1985· 04:25:00Lyon, Francehigh confidence
computer
Wikipedia
Design
☉49.4
Rejection
⨁4.4
Formulization
☊23.5
Assimilation
☋43.5
Insight
☽28.6
The Game Player
☿13.4
The Listener
♀17.5
Opinions
♂17.3
Opinions
♃60.5▽
Acceptance
♄14.4
Power Skills
♅26.1
The Egoist
♆10.5
Behavior of the Self
♇28.3℞
The Game Player
Personality
☉23.2
Assimilation
⨁43.2
Insight
☊2.6
Direction of Self
☋1.6
Self-Expression
☽19.6
Wanting
☿42.6
Growth
♀21.2
Hunter/Huntress
♂16.5
Skills
♃13.3
The Listener
♄14.1℞
Power Skills
♅26.1℞
The Egoist
♆10.6℞
Behavior of the Self
♇28.1℞
The Game Player

Chart Overview

Type
Generator
Profile
2/4
Authority
Emotional
Strategy
Wait to Respond
Definition
Triple Split
Signature
Satisfaction
Not-Self Theme
Frustration
Evolutionary TypeTHD exclusive
Catalyst
Active Body · Active Mind

Designed to initiate change through direct engagement. The body is built to act and the mind to strategize — a natural force for transformation.

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